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©2008-2009 =micro-D
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Submitted: June 26, 2008
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// my avs editor

I redesigned the avs editor so a bit more comfortable now for me. The goal was to extend the coding area and collapse all the "expression help" and "load example" type of buttons or texts, this means that some part got a shorter name (i.e.: "no movement (just blend)" changed to "no mov"). btw I modded the triangles.ape, the globmgr.ape, the texer2.ape and the eeltrans.ape to fit in the editor. Instead of the avsmod it's better when you don't dock the AVS window into the editor. Yeah and that save button is "stolen" from that also:XD:.
And i almost forgot: because i have 1280*1024 desktop it's the most comfortable on that resolution (or higher).

Some common shorts:
i = init
f = frame
b = beat
p = pixel/point
? = expression help
L = load example (in the editor's main window: load (preset))
D = duplicate (originally x2)
N = new
S = save (in the DM: source)
<- / -> = undo / redo

shorts in the DM:
Gr.S = grid size
S = source
rect.coo = rectangular coordinates
bilin.f = bilinear filtering
no mov = no movement (just blend)

feel free to try, use or doing what you want with it.
if you are a very beginner (means you have no gas about anything in AVS) i don't recommend to use this
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